Due to some bugs found in the control version of the game during the pre-testing, we had to slightly change the way we were conducting testing. Previously we were going to test two testers at a time, but on two different versions of the game, however we had to change this and dedicate one full day to testing the achievement group, and then another full day to test the control group. This was so David had enough time to finish the control version of the game so it was fully functional and ready for testing.

We spent Thursday 22nd March, and Friday 23rd March testing the achievement version of the game. We used a booking form to book in testers for a one hour slot each.

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GO TO WEEK 24 – Testing control group

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